Game
JICE

1 year ago

Started planning out the way the important side character would interact with the player. Solution so far - groups of electronics (computers, cameras, etc.) that would look at the player when the character is talking




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Made some bread piles for robots to throw their cooked toasts in!

Some clean up. These are graphs for one of the master materials used in the game, before and after. Added some functionality and finally made use of the named reroute nodes to get rid of all those noodles.

Watch out! Too late.. It's always fun when enemies can deal friendly fire to each other

We have a question and we wanna know: What's the coolest easter egg you've ever seen in a game? Complete the quest and you'll get 100 Coins!

Made a model for another enemy robot. This one is supposed to resemble a french press, but still look similar to the Toaster. They work in the same company but on different floors.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Throwing cake at a robot aka another type of weapon - pieces of environment scattered around level that can be picked up and launched at things.

Wire now can grab enemies, to make it easier to shoot them up close!

Kikkerstein had a great day 1 at LVL UP EXPO!

If you’re in Vegas, come see us on day 2!

Progress on the new weapon - wire-whip! Decided on the middle ground between making it a full physics-based effect and a mesh. Like it so far, but there are still some other quirks left to flesh out