Game
JICE

18 days ago

Started planning out the way the important side character would interact with the player. Solution so far - groups of electronics (computers, cameras, etc.) that would look at the player when the character is talking




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Made some pretty cool chocolate cookies

My 6yo self would be very happy to know somewhere in the future I created this chocolate lake

Created this energy vat! Its primary use is to restore player's energy in the tutorial areas.

Highrise Game Jam Reminder: In order to enter to win the Jam, your game must be created in Unity and submitted using the Highrise Studio Hub.

Learn all the deets about the jam at https://gamejolt.com/c/gamedev/highrisejam

Continuing work on the rebound mechanic - here is how it will look like to jump off the walls! Also added some spark effects to signal the rebound availability and to look cooler.

🥳 The Highrise Game Jam is Underway! 🥳

Watch the video for tips on getting started building your first world in Highrise Studio. (Creating and submitting within Highrise Studio Hub is the only way to enter the jam!)

Learn more: https://gamejolt.com/c/gamedev/highrisejam

Made some marmalade candies in different colors. And there is a fish shaped marmalade too, because I thought it would be funny. What other marmalade shapes can you think of?

Some progress on another new mechanic - rebound. It is sort of a finisher for an air slide. If you hit an object on your way, you will bounce off it - and if it is a robot, it will also take a lot of damage, probably dying a painful death in the process

🥳The Highrise Game Jam has begun! 🥳

The Highrise Game Jam is where creators come together to craft immersive 3D worlds using Highrise Studio! There are cash prizes! 💸💸💸

Learn the deets here: https://gamejolt.com/c/gamedev/highrisejam

Continuing the work on the main side character, but not much to show for now. Sometimes things take more time than planned, but that's ok, as long as you are still moving forward