1 year ago

Started reworking on shadows, I'm gonna add shadows to the layering system too, but first I'm just testing it out with the player first since it's gonna be more complicated with entities and other sprites, cuz optomization stuffies




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Did the same thing with the Slumber Dragons and made a bitmap sprite for the Feldyr as a placeholder for it

Eventually I'll have to make a vector sprite for this thing along with animating

They're in! They're tricky to deal with since they're fast and can jump over large gaps, but you are able to jump on them if you time it right, or you can use Benji's flame thing since it extends reach making it easier to hit them

Sea Bottom Segue:

Roaring Knight: Crossover (Tentative Title)

[WIP 01]

Well, it's been two years already since I was unblocked from this site,

Ricky Rabbit's Seasonal Flavoritiez! Season 3 Episode 13 (Wet Dry roundabout)

Those who've known me for long

I know the small percentage I'm talking too but still

After a bit of time I've finally managed to come with an enemy that isn't another Toy Bryant variant(trust me there's gonna be more of those) but uh these things If I ever add them in

Testing out a new move! This move is for all characters

Feldyr troubles