1 month ago

starting to design the cams. the cameras will be your typical fnaf sorta thing with a couple differences to differenciate it from other cameras. more in article


so, kinda stolen from graveyard shift, the cameras will cycle instead of you being able to pick each camera to view. additionally, there will be no map inside the cameras, but instead a number showing what cam you're in and a poster with a map on it on a wall in the office.

finally, there's a power bank that goes into the wifi, and when your wifi gets low, so does the camera quality, and some other stuff if the office.



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starting polly! she makes her way from the stage to the door by however route, and you gotta shut the door. it'll be more complex afterwards but still

time to start the animatronics! starting with my favorite, Joey. He's vent related but I'll make changes when I start coding

made a methane leak mechanic and a death screen!

ik it sounds weird, but i needed a way to make the player have to access the cams to beat the night.

the deathscreen also has extra effects it just didn't work when i was recording.

more in article ⤵️

FIND ME .... MICHAEL!!!!

who is this???

popgoes evergreen but better

jumpscare warning

don't wanna leak to much but i did finish Joey and make this

more in article ⤵️

finished joey's movement poses! time to start to make some AI.

Something happened

when there was one

#FNAF