21 days ago

Starting to get some textures on my boi so he can stop looking like the boogey-man. Don't ask me about the belly button; he's getting fur cards placed everywhere and none of that surface mess will matter. #Shadow #WIP #SonicFanArt #Substance #Unreal




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Oh its happening! Them textures bwoi!!! Tossed my surface shader for underlying fur (borrowed from Bunnie) on there and started mapping the hairs. He's getting proper hair cards later don't worry! #Shadow #WIP #Substance #UE5 #SonicMovie3 #FanArt

Latest Shadow Texture updates. Got the latest textures back over into CC4, next is on to fix these terrible facial morphs (not shown) to something more reasonable. #Shadow #Substance #UE5 #CC4 #SonicMovie3 #FanArt

Still grinding on expression morph fixes and man this mess is tedious and annoying but I knew what I was getting into. Its not gonna perfectly match movie style, dont have time for all that. #Shadow #FanArt #SonicMovie3 #CC4

You know Sonic the hedgehog? 😀

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#sonicthehedgehog #sega #sonic #sonicfanart

Wrapped the underfur surface textures. Onto the gloves and shoes, then its time to go back and fix expression morphs with the correct textures. Edit crap thats a lie forgot the red on his arms and legs! #Shadow #WIP #SonicMovie3 #FanArt #Substance #UE5

Sonic Heroes Movie Version!

Bunnie re-capture because I realized I didnt have any video on here other than external links to youtube. Ill pin this later for folks who may arrive to remind me how ugly WIP Shadow is. #ArchieComics #BunnieRabbot #SonicMovie #UnrealEngine

Did some rough edits to some morphs but damn Im tired of looking at this ugly human skin (esp the mouth lines!) Time to texture my boy up next session after updating all UVs on the added parts. (I can't edit the avatars UVs else it breaks the morphs)

It's December! Almost Winter Season and decorating your friends like a Christmas tree!

Underlying (under the future hair cards) surface fur textures loading lol..... Note for noobs, dont ever do displacement on UDIMs unless you def have a robust GPU and know how to avoid dang UV island breaks. Because the mess wont work on UV borders...