Next up
Battles are getting an improvement in v1.7!
- Enemies now have HP bars
- Added a fatigue mechanic
- A battle tutorial in chapter 1
- Enemies now have a thought system (Text popups displaying what the enemy is thinking)
It's been a long year!
Here is a comparison of v1.0 to v1.7!
Ooohh what's this?
(v1.8)
The cancelled project
Last year there was a project in mind inspired by Eyelss Jack but due to limitations it ended up being cancelled, perhaps in the future it will be taken up again
v1.7 "Three-Sixty" (The Combat Update) just launched!
Read what's new....
The work continues
After several tutorials, guides, and more, I was finally able to model and export. The Reunion Fate project won't stop for anything, and you'll have the DEMO you deserve
#IndieDev #GameDev #ReunionFate #HorrorGame #PixelGame #PixelArt
Warpstones from Mindhive: Horizons make their return in Mindhive: Wilds! These powerful artifacts enable instant travel to locations, offering permanent teleportation. However, convenience is costly, they're now extra pricey but worth the investment.
Mindhive: Wilds v1.8 is here and it brings... weapon modifiers?
Concept art for an JRPG type game I want to make! Very Final Fantasy and Deltarune-y
We have partnered with Hide4Games to bring Mindhive: Wilds to the web! Go check it out: https://www.hide4games.com/wyvernscale/mhw.html
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