
Devlog 3 - 09/18/25
I hate unity :)
office rendered, now we focus on rendering cam 6
Next up
Get ready for all new scares, terribly dark nights, and life size animatronics. See you soon.
DEVLOG 2: CLOTHES BAD WHY IS THE ASPARAGUS FROM VEGGIE TALES THERE
Devlog 2 - 0/9/17/25
Rendered main office (mostly) - Mike
Cam 6 Greybox finished - Qwerty
I swore to myself I wouldn’t post anything to avoid spoiling the new gameplay… but here’s a small sneak peek, the most exciting feature yet: your character’s legs move when you turn
Status: Developing Main map: 75% done with texturing and Greyboxing Pirate Caverns floor 1: 100% Pirate Caverns floor 2: 1% Animatronic AI: 0% We are super excited to share our project with you, and we will update you all soon! Here are some sneak peaks!
psycho
Devlog 4 - 09/24/25 Thank you for ALL THE SUPPORT!!
Grey boxed and begun rendering cam 2 - Qwerty Finished cam 6 render - Mike begun work on monitor - Mike
I am making a FNAF TCG













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