I did a ton of work last week, but still not enough to finish it.
But still, I’m almost there!
The main problem was, that when I added the ability for the enemies to speak, before their turn, crashed the game before the fight. So, I need to fix that. But it shouldn’t take much longer. And if everything else goes according to the plan, I’ll be working on the story and the levels in no time!
Also, I have a slight problem: the music. I love the fan made music, but it’s hard to decide, when I should use fan made music or the original one. Which one do you prefer? Should I use more fan made musics?
Next up
The map: Part 8 - The dialogs
We are under attack!
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
So here's the first of the zodiac signs i will make for the next weeks.
Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.
Check out this NPBR cyberpunk character model by Glyong E!
https://www.artstation.com/artwork/8edJRE
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Only true badasses may pass! #conceptart #art #gamedesign
Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/










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