I did a ton of work last week, but still not enough to finish it.
But still, I’m almost there!
The main problem was, that when I added the ability for the enemies to speak, before their turn, crashed the game before the fight. So, I need to fix that. But it shouldn’t take much longer. And if everything else goes according to the plan, I’ll be working on the story and the levels in no time!
Also, I have a slight problem: the music. I love the fan made music, but it’s hard to decide, when I should use fan made music or the original one. Which one do you prefer? Should I use more fan made musics?
Next up
The map: Part 8 - The dialogs
Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.
Why walk when you can jump?
Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
New Teasers!










0 comments