I did a ton of work last week, but still not enough to finish it.
But still, I’m almost there!
The main problem was, that when I added the ability for the enemies to speak, before their turn, crashed the game before the fight. So, I need to fix that. But it shouldn’t take much longer. And if everything else goes according to the plan, I’ll be working on the story and the levels in no time!
Also, I have a slight problem: the music. I love the fan made music, but it’s hard to decide, when I should use fan made music or the original one. Which one do you prefer? Should I use more fan made musics?
Next up
The map: Part 8 - The dialogs
art comission.
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖
https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…
Showing off player 2 😎
What do you think?
Made my first ever animation.
Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart
A few screenshots of the places you'll cross in the Demo of Blu. You can play it today on #gamejolt !










0 comments