Next up
I've added these dancing roller skates to Breezy's disco course. They're a little clumsy 😳
I took a break from the city course today to add a replay feature! This should make it even easier to make cool GIFs and devlogs in the future.
Happy Screenshot... Sunday? Yeah, I was pretty busy yesterday working on the third devlog. Anyway, as you may have guessed, the last two shop items were a triple bow powerup and a time freeze powerup!
The disco course is officially done!
Can we vibe yet? YES WE CAN.
New devlog coming soon.
The third Wing It devlog is officially out! https://youtu.be/mN2vzroZTnU As I start to wrap up development, each hump day gets a little more tense...
Welcome to the disco! Around here, you've got to tap to the beat to survive.
It's review day number one... I've paid the $25 developer fee and set up the app page, so now we wait! (Making everybody tired of me, day 1/7)
I've decided that, since nothing interesting happened yesterday, to merge yesterday with today so that I could announce: The mobile version of Wing It will be ad-free for the first few days of release! (Definitely not because I ran out of time to add ads)
Here's the (just about) finished version of Breezy's capsule, along with how it'd look on Steam! With that out of the way, it's time for the trailer... coming soon!
Thinking about splash screen/capsule ideas for Breezy… 👀











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