Happy #ScreenshotSaturday from the skin shop! Actually... that sounds pretty horrifying. Anyway, I've been hard at work making skins (don't worry, they won't cost any real-world money), and it's pretty fun! Tell me your ideas in the comments!
Next up
Welcome to the disco! Around here, you've got to tap to the beat to survive.
Still waiting for the reviewing to be done, so until then, here's a neat mobile game recommendation: Soul Knight by Zeyang Li. It's a free roguelike (a genre that works great with mobile!) with a lot of depth. (Day 2/7, not posting this in devlog groups!)
It's been a hot minute, but I've been working hard on Breezy. In fact, you could say I've been taking it to... new heights? New devlog coming soon.
Play @pm-studios
' Bandit Trap Open Beta!
Grab your rocket chairs, vacuums, and toilet tornadoes! Report one more time for our final beta! Live through March 23rd 6 am CET.
Complete quests based on the game!
Play the beta: https://bit.ly/BanditTrapBeta
Happy penultimate hump day! I've been hard at work on some last-minute UI changes, a tutorial, and, or course, more skins! Yayyy... Wing It comes out in less than two weeks, so be ready!
This week's Fan Art Friday celebrates Bandit Trap! Accept the quest in your quest log to get started.
Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta
Happy #ScreenshotSaturday! I've added these cute moles to Breezy's city course. They're just vibing.
I've added these dancing roller skates to Breezy's disco course. They're a little clumsy 😳
Don't miss out on your chance to complete our #AetherAndIron quests and get trophies!
Complete the quests in your quest log.
Play the demo & wishlist now: https://bit.ly/AetherAndIron
I took a break from the city course today to add a replay feature! This should make it even easier to make cool GIFs and devlogs in the future.










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