Happy #ScreenshotSaturday from the skin shop! Actually... that sounds pretty horrifying. Anyway, I've been hard at work making skins (don't worry, they won't cost any real-world money), and it's pretty fun! Tell me your ideas in the comments!
Next up
Happy penultimate hump day! I've been hard at work on some last-minute UI changes, a tutorial, and, or course, more skins! Yayyy... Wing It comes out in less than two weeks, so be ready!
The third Wing It devlog is officially out! https://youtu.be/mN2vzroZTnU As I start to wrap up development, each hump day gets a little more tense...
I've added some cute crabs to Breezy's beach levels!
@Narwhalnut ![]()
is a Jolter to Watch who programs bugs in his game Insectile! Follow @Narwhalnut
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before the quest ends on December 16 and you'll get Coins!
Happy #ScreenshotSaturday! I've added these cute moles to Breezy's city course. They're just vibing.
This was one of our very first concepts when exploring ideas for our new game.
Happy final #ScreenshotSaturday... right? Nah, there's still updates to do! The game doesn't even have ads! Anyway, remember to check Google Play tomorrow at 3:00 PM EST (Noon PST).
I've decided that, since nothing interesting happened yesterday, to merge yesterday with today so that I could announce: The mobile version of Wing It will be ad-free for the first few days of release! (Definitely not because I ran out of time to add ads)
Thanks to everyone who hopped in to check out the new Winter Map in the Bandit Trap beta! Who all had a chance to play?
!!!










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