
Happy final #ScreenshotSaturday... right? Nah, there's still updates to do! The game doesn't even have ads! Anyway, remember to check Google Play tomorrow at 3:00 PM EST (Noon PST).
Next up
Happy #ScreenshotSaturday from the skin shop! Actually... that sounds pretty horrifying. Anyway, I've been hard at work making skins (don't worry, they won't cost any real-world money), and it's pretty fun! Tell me your ideas in the comments!
Happy #ScreenshotSaturday! I've added these cute moles to Breezy's city course. They're just vibing.
I've added these dancing roller skates to Breezy's disco course. They're a little clumsy π³
@pm-studios
' Bandit Trap has an open beta RIGHT NOW! It's open until 3 am ET on Nov 30th.
Quests celebrating the beta have entered your quest log.
Play the game for FREE: https://bit.ly/BanditTrapSteam
Still waiting for the reviewing to be done, so until then, here's a neat mobile game recommendation: Soul Knight by Zeyang Li. It's a free roguelike (a genre that works great with mobile!) with a lot of depth. (Day 2/7, not posting this in devlog groups!)
πMeet the winners of the Narrative Jam presented by Game Jolt and @NEOWIZ_QUEST
! Where every story finds its voice!
Welcome to the disco! Around here, you've got to tap to the beat to survive.
I took a break from the city course today to add a replay feature! This should make it even easier to make cool GIFs and devlogs in the future.
Here's the (just about) finished version of Breezy's capsule, along with how it'd look on Steam! With that out of the way, it's time for the trailer... coming soon!










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