Game
Fantastic Time Travel





5 years ago

StoryBoard - Parte_1 "Fantastic Time Travel"




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Diseño de nivel

El primer blocking. Es como funcionara la ciudad de manera general y en base a esta propuesta se generaran los dos tiempos para que el jugador cambie de pasado a futuro. Terrenos altos y bajos, espacios compactos con diversos pasajes

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#ScreenShotSaturday | #IndieDev | #DigitalArt

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i may or may not make an full art of some person or i may just leave this like that-

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Fan art for Foolish I'm feeling kinda better so I drew this

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

Demonstration of the spells and their effects :)!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.