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13
Game
Fantastic Time Travel
3 years ago

Prototipo de mecánicas y combate




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Propuestas-1 de personaje "FTT" (Aun sin nombre ni papel dentro del juego) + Propuestas variantes de cascos y lowpoly 3D.

StoryBoard - Parte_1 "Fantastic Time Travel"

Diseño de nivel

El primer blocking. Es como funcionara la ciudad de manera general y en base a esta propuesta se generaran los dos tiempos para que el jugador cambie de pasado a futuro. Terrenos altos y bajos, espacios compactos con diversos pasajes

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Just a Pico sprite

What you all think

I worked so hard to get all four of them to the end safely, but then...

it happens

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!