21 days ago

Strawberry Day. (Honeybears Fantasy: Honeytrap Devlog 2) Models by @AlexitoDev and @te3v3e

READ ARTICLE
\/ \/


Second devlog, and it's strawberry themed! Yeah, not alot to show as of right now. We've kinda been working on the game at our own pace. We have started gameplay drafting recently though. @Chris-is-here has been cookin' it up, though it is outdated as we have switched the game engine to godot recently. The game's lead programmer now is my great friend @Shigenta (follow this guy he's cool and i work on his game).

Enough rambling about that here is what we had:
https://gyazo.com/64c8c875106e1574e469418cb5dff2e0

Now since @joe_mama_yay wants me to showcase his old Honeybear model (or else i might never come back), here it is in all it's rotund glory:

HONEYBEAR RENDER

Bilbo wanted to remodel it and i took it as an opportunity to redesign him, something you'll see in either the next devlog or the one after that.

I guess that's all for today, have a good day and i'll see you next time!



22 comments

Loading...

Next up

Help wanted! (HONEYBEAR'S FANTASY: HONEYTRAP Devlog 3). Prop models by @AlexitoDev and @YuuzaDev , wip strawbear model by @te3v3e , gameplay footage by @Shigenta . READ ARTICLE, GOOGLE FORM BELOW.

HOLLOW GRASP

I am proud to announce that @Chris-is-here has started gameplay prototyping and it genuinely looks peak.

phantom foxy pixelart

41 minutes

TJR office gameplay snippet.

psycho

STRAWBEAR.

(Sketch, painting and rendering by @amazighmorrocan . Rendering polish, style revision and color correction by @FizzyFuzz )

HONEYBEAR'S FANTASY: HONEYTRAP Mini-Devlog Models by @Rustle , Textures by @AlexitoDev

I swore to myself I wouldn’t post anything to avoid spoiling the new gameplay… but here’s a small sneak peek, the most exciting feature yet: your character’s legs move when you turn

Terry walk cycle.