Game
Somewhen

8 months ago

STYLISH!!

Other animations like this one were tweaked. Critical hits are considered "stylish".




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Yeah, I'm starting to get lost in my own dungeons, so I set up compass points. I'll add them to future things I spawn too, like monsters and chests... Oh, yeah, by the way, I'm working on procedurally generated dungeons in #RPGMAKER!

There will be a new banner soon! https://bsky.app/profile/hopscorch.bsky.social You can also follow the game's progress on my new Bsky! Thank you!!

Uh-oh... someone's thinking of a card minigame again...

Valdrich and the chaos in the city Which was not provoked by him. He would never waste all that blood. #pixelart #rpgmaker

I changed my Time Gates entirely. What's a game like Chrono Trigger without cool portal effects? #rpgmaker #indiedev #gamedev

battle background thing

SOMEWHEN has more sound effects to it now! Yay! Starting to feel like a game even more! There's a slight controller rumble when the ball is hit, for good measure. #rpgmakerMV #rpgmaker #SOMEWHEN

Sorry about being quiet all week. I pulled the trigger on working on the card minigame for Somewhen. It's a nice break from working on the main scenario and battle/town-building system(s).

Hello, everyone! The second chapter of Divine Disports has been released! The forests of Enderaen are swarming with monsters as the kingdom of Mesfahld prepares for war... While a lonely mercenary sets out on his journey. I hope you'll like the chapter!

Still trying to make a classic RPG! I had a neat scene way back when involving the ability to equip gems that interact with one another around a clock-like menu! This is what it looks like now! The more you have equipped, the faster the cogs spin, too~