Suffering with hayfever today for some reason, but that never stops #gamedev! Working on the game design today, specifically the upgrade paths for the three player characters - think I've got something that feels right.
Next up
Just roughly blocking out the start area of the game as a test piece for both the level design and game design parts of the process.
This is the first room, with three ways forward. Now, why would that be... hmm :)
DUNGEON PATHS September updates! #gamedev #indiegamedev #unity3d
Well hello!
This is the first devlog for Demon Detective, and I'll be doing a (usually) weekly article to let you know about my progress.
But for now "Hi!" and I'll see you around :)
My last few months of work...
Just started on some quick lighting tests - first image is unlit for reference
Bandana Dee the Dream Friend
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Just a Pico sprite
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