"WHERE HAS TG FNAF CLUB BEEN?! WHERE HAVE YOU BEEN?! WHAT HAPPENED?!"
Calm... Shh...
I lost the source files a while back so couldn't do much with the project anymore.
But recently I found them again, and have updated TG FNAF Club with new challenges, plenty of bug fixes, and a switch to HTML5.
Hope you all enjoy this update.
Row 4 is officially canned. I have no motivation to work on it. So these next few updates will probably be the last ones to the project.
Next up
Cyan Crasher Release Date
Did you know that today is #InternationalJazzDay? π·π
No? π― Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? π·
Let us know what you think about it and have a great weekend!
What you all think
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.
Rockin the Guitar, an Axe like Guitar I made for my Uni project
a drawing I did because I was boredπͺ. But I love how it turned out.π
Very ambitious construction going on in Planet Zoo on Plays today. We're tryin'. LIVE: www.twitch.tv/dreamhackplays
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