"WHERE HAS TG FNAF CLUB BEEN?! WHERE HAVE YOU BEEN?! WHAT HAPPENED?!"
Calm... Shh...
I lost the source files a while back so couldn't do much with the project anymore.
But recently I found them again, and have updated TG FNAF Club with new challenges, plenty of bug fixes, and a switch to HTML5.
Hope you all enjoy this update.
Row 4 is officially canned. I have no motivation to work on it. So these next few updates will probably be the last ones to the project.
Next up
Cyan Crasher Release Date
Did you know that today is #InternationalJazzDay? 🎷😎
No? 😯 Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? 🎷
Let us know what you think about it and have a great weekend!
Check out this scifi scene by Jason Kwak!
https://www.artstation.com/artwork/681R05
#3dart #npbr #scifi #cyberpunk #environment #office #computers
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
Shadow The Hedgehog X pixel art
What you all think
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.
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