Game
sWitch
9 years ago

sWitch: Devlog #2


It has a name! The name sWitch came from the switching mechanic that the game will be centred around, and the fact both classes start with the letter ‘w’ (wizard and warrior). I’ve made two large additions to what has previously been shown, along with some smaller changes. These are the new enemy and the ability to change between classes. The new enemy, the ‘demon’, is a fast melee enemy who takes little damage from the wizard’s bolts but is killed extremely quickly by the slow moving warrior. I’ve tried some changes like screen-shake on the death of enemies, but this still needs work. My main task now is to actually design a game! I think it wouldn’t be such a bad idea to create a prototype level in order to figure out how each level will encourage the use of the key switching mechanic. I’m not that bothered about the look of the game at the moment but gamefeel is something I’m very concerned about and acting on. Though I have some plans, I shan’t tell them since it’s possible they won’t be implemented by the next devlog. Either way, I’m going to make this test level as fun to play as possible through how it feels and how the actual world is designed.



0 comments

Loading...

Next up

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Runestones: from concept to in-game model🗿

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack

I worked so hard to get all four of them to the end safely, but then...

An infected room from the second part of Cybel ! Are you up for some cleansing?

Cash Banooca

A few screenshots of the places you'll cross in the Demo of Blu. You can play it today on #gamejolt !