Next up
chunk system
took me 9 hours
Working on the menu.
klik
Global fricking illumination and still 1000 fps
Update on Toilet Night's development
(still can't believe I'm posting an update on a joke game)
Toilet jumpscare.
It's official now. https://gamejolt.com/games/toilet-night/820098
can't see inside the terrain anymore.
and i guess that covers all the things i had to add to the world generation/visualization. I'll probably add an inventory system next but let me know if you have any other ideas
tile and cave generation
though it can generate seemingly endless worlds, it takes more and more time to generate worlds above 1024x1024 tiles where it starts to take around 5+ minutes. Once it generates the game runs at a stable 3000 fps tho
hmmmmmmmmmmm yes
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