Game
Toilet Night

2 years ago

Tablet mechanics are almost done.




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chunk system

took me 9 hours

Working on the menu.

Global fricking illumination and still 1000 fps

Update on Toilet Night's development

(still can't believe I'm posting an update on a joke game)

Toilet jumpscare.

can't see inside the terrain anymore.

and i guess that covers all the things i had to add to the world generation/visualization. I'll probably add an inventory system next but let me know if you have any other ideas

tile and cave generation

though it can generate seemingly endless worlds, it takes more and more time to generate worlds above 1024x1024 tiles where it starts to take around 5+ minutes. Once it generates the game runs at a stable 3000 fps tho

hmmmmmmmmmmm yes