Game
Undersmash
2 years ago

Taking a break


DONT PANIC!!! This isn't me quitting at all - I just need a mini break for a couple months.

Yesterday I had another in a long line of incredibly stressful evenings where I spent all night trying to fix a single bug and not really getting anywhere.

I know this is part of the job, and I am prepared to go through with it. It's worth it for the moments I get to see the game work and evolve and become more "me", which is just amazing. I've spent so much of my playtesting time just beating the sugar out of that Dummy and having a blast with it, and am now having fun playing it with my friends, which is really impressive considering usually I'm supposed to hate my own games.

But balancing my passion project with school is tricky and Undersmash has taken over my life a little bit. All I need is a little break to let myself breathe and slow down, and catch up on homework :@

I'll continue to add more playtesters over these wilderness months, so if you've interacted with and supported the project alot then I may offer you a key

Adiose ;)



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Undersmash is now open-source!

Find the Unity project files here: https://github.com/mrflappi/Undersmash

Important note: the game is VERY BROKEN, it may take some work to produce something playable.

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This is a friendly game of cards turned survival horror game, made in around a week under the theme 'Consume'

I hope you check it out :) Working on other projects too!

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