Game
NORN'S TALE

6 years ago

tech level within the setting by race and civilization

full res: https://files.catbox.moe/tmz9pq.png




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player UI is coming together.

the UI states work now.

new booklets, and more updates to current booklets inbound.

the biggest news is that the new racial booklet will feature a very fun new race.

playable races v0.5 is out.

i have my work cut out for the next one but i have added:

-gremlins

-valravn

-chaotic jotun

-minor rewrites and rebalances

(typo fixed) muspelheim, vanaheim, niflheim/helheim

more campaign maps

-fixed a minor typo on the muspelheim maps

PLAYABLE RACES v0.4 now in the download links

mirror link: https://files.catbox.moe/h8nqio.pdf

the previous version was 24 races in 30 pages. this version is 48 races in 65 pages. sorry it took 6 months, i just had to literally double it in size.

HUD test

*it's 2am, do you know where your O R B is?*

in serious news, the book progress continues but in the meantime, i figured i'd gamejam some horror during spooky season.

main menu controls work now. work on the new game start of setting the factions properties can begin now. after that, i can plug that info into the world generation, and we're off into gameplay.

out now for use in scifi setting ttrpg games:

PLANETS ROLL LIST

-rolllist for randomly generating interesting scifi planets.

-initial biome, settled civilized type, hazards, current events, resources, race/faction owner, etc.

#ttrpg #scifi