Game
Game Engine
9 years ago

Technical Stuff

Current Functionalities:

Terrain Height using Heightmap
Texturing
Terrain Texturing
3D Model Loader (only .OBJ files)
Mipmapping (LOD)
Specular Lightning
Fog
Multitexturing
Texture Atlases

Average FPS: 1500 - 2500 (clamped at 120)




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Skybox and Day/Night Cycle

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Another house i made long time ago.

Have a good Boi

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa MarĂ­a Regla. It is one of the natural wonders of the country!

I made a small jungle house.

Respect (Only TLOZ Players Will Understand)