Game
Game Engine
9 years ago

Technical Stuff

Current Functionalities:

Terrain Height using Heightmap
Texturing
Terrain Texturing
3D Model Loader (only .OBJ files)
Mipmapping (LOD)
Specular Lightning
Fog
Multitexturing
Texture Atlases

Average FPS: 1500 - 2500 (clamped at 120)




0 comments

Loading...

Next up

Skybox and Day/Night Cycle

Bandana Dee the Dream Friend

We are under attack!

We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday

Runestones: from concept to in-game model🗿

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

I was bored, so... ManutKat.

Just a Pico sprite

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?