What you see here is the combat screen, but now with three circles. These mark the spots where the enemies will be plotted from. The center of the circle will be the enemy's hotspot location, and for most enemies (if not all) that will be at the bottom of the sprite in the center when taken from left-to-right. Please note this picture is outdated, as I scheduled this two weeks ahead to be published nicely on Saturday as the rules of #screenshotsaturday state, and I didn't want this shot to overlap with the shot I scheduled for last week of Dyrt. And so redoing the game will go gradually. You can see that I altered the positions a bit from the original game, where all enemies were on a perfect grid... Hey I too learn something new about coding all the time, so why not put that into good use.
Next up
Meet Berindo Yorno
Current situation on TFT REVAMPED
Can you see why this pyramid deal could never be solved from the start (regardless what the already removed cards are)?
@NEOWIZ_QUEST
's NARRATIVE JAM has begun!
Create an original narrative / story game in 10 days for a chance to win cash!
Join the game jam: https://bit.ly/GameDevCommunity
Start Narrative Jam-inspired quests: https://bit.ly/narrativejamquests
#screenshotsaturday While testing Dyrt and fixing the last bugs, I'm trying to get the redo on Star Story done. Read article for details on what you see.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Update for Star Story and a little announcement for Star Story II.
@NEOWIZ_QUEST
's NARRATIVE JAM is underway!
Create an original narrative / story game in 10 days for a chance to win cash! 💸
Join the game jam: https://bit.ly/GameDevCommunity
Start Narrative Jam-inspired quests: https://bit.ly/narrativejamquests
Alpha status











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