Game
Five Nights At Candy's : Locking


2 years ago

Tell us, what are your expectations regarding FNaC Locking... What would you like to see or add, maybe we can make your ideas come true...


There are no new high impact images as we are creating the cameras and mechanics, we are not sure of their aesthetics at the moment. So, also to make the game more complete and adapted to the community, we want to know what you want to see in the game.

It can be ideas for mini-games, mechanics, concepts, etc.

Don't ask to be added as easter eggs because I will kick you all the way home.

Post made by: @Aurus15



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An excerpt from the FNaFFD 1 v2.0 Intro

Filtration | Structuring the beginning of the first night

First look at the start of the game

-Teaser photo-

At this moment a F1 Tornado has passed near the area where I live, it is a horror but fortunately we are all ok

YIPPEE

Demonstration of the song “Candy Of Oblivion”, obviously the equivalent of the battle against Shadow Candy in FNaC Remastered

Developing the frontend of the team's website, it has a fairly familiar interface (based on gamejolt) for convenience

false balloon boy

According to my projections, chapter 1 of FNaC Locking would ensure at least 1 hour and 52 minutes of gameplay approximately, not counting the Custom Night.