Game
Five Nights At Candy's : Locking


1 year ago

Tell us, what are your expectations regarding FNaC Locking... What would you like to see or add, maybe we can make your ideas come true...


There are no new high impact images as we are creating the cameras and mechanics, we are not sure of their aesthetics at the moment. So, also to make the game more complete and adapted to the community, we want to know what you want to see in the game.

It can be ideas for mini-games, mechanics, concepts, etc.

Don't ask to be added as easter eggs because I will kick you all the way home.

Post made by: @Aurus15



43 comments

Loading...

Next up

I was wrong in my calculations about FNaC Locking Chapter 1, the game will actually last approximately 2 hours and 30 minutes (not counting Custom Night)

At this moment a F1 Tornado has passed near the area where I live, it is a horror but fortunately we are all ok

The most fun part of creating maps is starting to conceptualize them in Paint

Happy 50,000 Followers!!!

Developing the frontend of the team's website, it has a fairly familiar interface (based on gamejolt) for convenience

This week's Fan Art Friday celebrates Five Nights at Freddy's! Accept the quest in your quest log to get started.

I don't know if you have already seen this render, but it is very noticeable the difference in Blender versions when it comes to rendering engines xd

According to my projections, chapter 1 of FNaC Locking would ensure at least 1 hour and 52 minutes of gameplay approximately, not counting the Custom Night.

William Afton and his stupid purple car he cared about more than his KIDS

Definitely this part of the remix is the best