At the moment, I’m working on a large part of the game (mainly geting the last few mechanics down and making it work well), so there won’t be any new editions for a bit of time. I’ve fixed the issue regarding the hit detection with the box, so you can expect to see a much larger and better working version coming at some point in the future. I’ve got a bit of level design and polish after that, but it should be plain sailing after that.
Next up
art comission.
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Path of Kami: The Evolution of the Lore
Werehog transformation process. #sonicunleashed
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
I-Buki
Mio-Da!
Ibuki Mioda!
The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve
a drawing I did because I was bored😪. But I love how it turned out.😊
A few screenshots of the places you'll cross in the Demo of Blu. You can play it today on #gamejolt !
Got some fun collectibles in our game, Path of Kami!










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