
Next up
Plantern and Cactus rework
So, part of the tileset are ready, now the levels generates 256x224 screens randomly (with some exceptions to avoid softlocks and bs like that)
New plants for the mod (no, i will not replace fume shroom, both plants will be included).
im currently working on the shading, i never made this type of shade lmao.
Finally managed to add custom animations
Explode o Nut
Cutman is more aggresive now
Faster than Proto man, he has a stronger Mega Buster that can DESTROY enemies with only one Charge Shot.
Do you prefer Proto man or Mega man?
RĂ¡pido y con un Poderoso Mega Buster que barre enemigos.
Prefieres a Proto man o a Mega man?
So, i'm gonna start with a "How to code" vids for my Patreon.
Doing basic stuff like recreating or explaining things of some old games.
The first video will be an explanation of PvZ waves code using the decomp
(Non related image)
Early random "level screen" generator, 4 now only have 4 256x224px "screens".
Generador temprano de "pantallas de nivel", por ahora solo tengo 4 "pantallas" de 256x224.
PvZ Eternal mod Gatling pea rework.
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