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23
Game
Megaman : What If?
1 year ago

Testing




2 comments

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Cutman is more aggresive now

Gatling pea (our spriter Drafex14 cooked with this design.)

We have 3 more plants and 2 more zombies for the 0.1

guisantralladora (nuestro spriter Drafex 14 cocinó XD)

3 nuevas plantas y 2 zombis (no tan) pronto para la 0.1

(muchas gracias al equipo)

Fixed n Free view testing, now you can store Etanks and more things 4 the fangame coming (not so) soon.

Improved the view cause was a bit buggy before.

i will continue with the new version of Anima Messorem (later), for now i will make a remake of the first build, fixing the bugs and avoiding some filters that makes the game unstable (here are some of the luigi new sprites, white BG cause unfinished)

Protoman/Blues is here, with a new intro and some new mechanics

Protoman volvio, y no en forma de fichas, sino con mecanicas nuevas y una intro mejorada

Faster than Proto man, he has a stronger Mega Buster that can DESTROY enemies with only one Charge Shot.

Do you prefer Proto man or Mega man?

Rápido y con un Poderoso Mega Buster que barre enemigos.

Prefieres a Proto man o a Mega man?

Early random "level screen" generator, 4 now only have 4 256x224px "screens".

Generador temprano de "pantallas de nivel", por ahora solo tengo 4 "pantallas" de 256x224.

...

So, part of the tileset are ready, now the levels generates 256x224 screens randomly (with some exceptions to avoid softlocks and bs like that)