Game
Megaman : What If?

1 year ago

So, part of the tileset are ready, now the levels generates 256x224 screens randomly (with some exceptions to avoid softlocks and bs like that)




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RIDING IN MY DOG, RIGHT AFTER A BREAK

Faster than Proto man, he has a stronger Mega Buster that can DESTROY enemies with only one Charge Shot.

Do you prefer Proto man or Mega man?

Rápido y con un Poderoso Mega Buster que barre enemigos.

Prefieres a Proto man o a Mega man?

Gatling pea (our spriter Drafex14 cooked with this design.)

We have 3 more plants and 2 more zombies for the 0.1

guisantralladora (nuestro spriter Drafex 14 cocinó XD)

3 nuevas plantas y 2 zombis (no tan) pronto para la 0.1

(muchas gracias al equipo)

Cutman is more aggresive now

FINALLY, i hate how this youtuber is trying to manipulate the PvZ community, using paywalls on his trashy patreon, victimizing himself saying that EA cancelled the game cause Replanted is worse.

For the sake of God! you can't gain money with fangames...

Early random "level screen" generator, 4 now only have 4 256x224px "screens".

Generador temprano de "pantallas de nivel", por ahora solo tengo 4 "pantallas" de 256x224.

Infinimario actually didn't feel like a game, it was just a test (for procedural generation), so i decided to change that, drafex14 did the mario and goomba sprites, the music is a cover (i didn't know the name of the composer, tell me if ya know please)

Auto's Shop concept made by Drafex14

We started with the development of the local co-op mode and with the generation of random "level screens" :D

Ya estamos haciendo el co-op y la generacion aleatoria de "pantallas de nivel"