Game
Megaman : What If?

11 months ago

So, part of the tileset are ready, now the levels generates 256x224 screens randomly (with some exceptions to avoid softlocks and bs like that)




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We started with the development of the local co-op mode and with the generation of random "level screens" :D

Ya estamos haciendo el co-op y la generacion aleatoria de "pantallas de nivel"

H O W

it's been less than a day an already have more likes and views than the others WIP videos

Didn't know how to show the amount of new content for the game, the video duration ended up being 16 minutes so... yeah.

New Plants,

New GUI,

Added a lot of keybinds,

Last Stand Endless

And a secret mode...

https://youtu.be/_8Y8kWXM1pI

RIDING IN MY DOG, RIGHT AFTER A BREAK

Faster than Proto man, he has a stronger Mega Buster that can DESTROY enemies with only one Charge Shot.

Do you prefer Proto man or Mega man?

RĂ¡pido y con un Poderoso Mega Buster que barre enemigos.

Prefieres a Proto man o a Mega man?

A doodle of asgore i made cause #FridayFanartFriday

(i deleted it before, was unsure about posting this or not lmao)

Early random "level screen" generator, 4 now only have 4 256x224px "screens".

Generador temprano de "pantallas de nivel", por ahora solo tengo 4 "pantallas" de 256x224.

Fumeshroom

Protoman/Blues is here, with a new intro and some new mechanics

Protoman volvio, y no en forma de fichas, sino con mecanicas nuevas y una intro mejorada

Fixed n Free view testing, now you can store Etanks and more things 4 the fangame coming (not so) soon.

Improved the view cause was a bit buggy before.