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Five Nights At Candy's : Locking
2 years ago

Testing the jumpscare lighting and the size of the models

[ This is NOT PROGRAMMING, it's just a jumpscare sequence superimposed on an office video, so I hope someone doesn't come and say "but it lacks movement", shhh, shtfcp ]


That Rat model seen in the video is the repaired Rat, it will not appear in chapter 1, it was only a test model.



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I am talking to you now from the new computer :)

The truth is that it is quite comfortable to talk to you from here, maybe because of the keyboard or the size it provides...

According to my projections, chapter 1 of FNaC Locking would ensure at least 1 hour and 52 minutes of gameplay approximately, not counting the Custom Night.

I believe that many things would be different or new in FNaC Locking if these files were not corrupted on the hard drive

I swore to myself I wouldn’t post anything to avoid spoiling the new gameplay… but here’s a small sneak peek, the most exciting feature yet: your character’s legs move when you turn

At this moment a F1 Tornado has passed near the area where I live, it is a horror but fortunately we are all ok

Don't miss out on your chance to complete our #AetherAndIron quests and get trophies!

Complete the quests in your quest log.

Play the demo & wishlist now: https://bit.ly/AetherAndIron

In about 10 minutes the mix we have made to celebrate the 7 years anniversary of the team will be released!

[The link is in the article]

Dear community, don't panic! XDD

I am making a FNAF TCG

Filtration | Structuring the beginning of the first night