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Game
Five Nights At Candy's : Locking
1 year ago

Testing the jumpscare lighting and the size of the models

[ This is NOT PROGRAMMING, it's just a jumpscare sequence superimposed on an office video, so I hope someone doesn't come and say "but it lacks movement", shhh, shtfcp ]


That Rat model seen in the video is the repaired Rat, it will not appear in chapter 1, it was only a test model.



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Back in the ER again... Looks like it's time to check into the psychiatric ward

According to my projections, chapter 1 of FNaC Locking would ensure at least 1 hour and 52 minutes of gameplay approximately, not counting the Custom Night.

I believe that many things would be different or new in FNaC Locking if these files were not corrupted on the hard drive

Freddy, Nonnie, Aicka, Foxy

In about 10 minutes the mix we have made to celebrate the 7 years anniversary of the team will be released!

[The link is in the article]

Happiest Day

I am talking to you now from the new computer :)

The truth is that it is quite comfortable to talk to you from here, maybe because of the keyboard or the size it provides...

The most fun part of creating maps is starting to conceptualize them in Paint

Rotten Pest (The Rat)

First look at the start of the game