1 year ago

THANK YOU SO MUCH FOR THE 1000 FOLLOWERS!!!


seriously thank you very much for all the support you have given me over the years, this has been a great achievement for me reflecting in me all the journey through which I have gone, I hope to continue bringing you better content every day and to continue here a long time with you advancing and growing more and more.

Thank you very much!

and yes, i will show some gameplay of my games



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Next up

There will be news next week

WE REACHED THE $230 GOAL RIGHT NOW OMG

THANKS TO @RedRabbitGames FOR HIS LAST DONATION!!

Amazing News Guys!

I saved 35$ of my job salary, so now we are more close!

Thank You so much for your support, i love you guys

https://ko-fi.com/mortuusdev

(psst, we are 8 Dollars away from the 180$ Goal)

#WIPWednesday i miss doing wip wednesdays so this is what im currently working on the last scene is unfinished and i still have alot of scenes to add but i really like alot of stuff i have done so far so i might aswell show that of :D

$180 Goal

EMPORIUM Freddy Full Model Reveal!!

(I tried to make the render in a PC of my job and i know it's not the Best because i don't have all My tools but i think it's pretty cool )

https://ko-fi.com/mortuusdev

Repainted in Gold's gamepage update is HERE!

Clockwork Conundrum Models are now on Deviantart!

https://www.deviantart.com/mortuuuus/art/CLOCKWORK-CONUNDRUM-C4D…

Legacy

This was probably one of the more requested and wished for features I've seen from the demo but now there's an Undo and Redo option in the game!

The Tiles and Objects have their own individual undo and redo lists.

Realistic models in FNaF are overrated and they don't work in all cases, only children believe that everything must be completely realistic.