It’s been a bit of a crazy ride that’s for sure. I decided to set myself a challenge at the start of this year. I said I would boot up my copy of Adventure Game Studio and I would enter each of their monthly competitions, Jan to Dec.
Well, I had a pretty miserable attempt in January (although proud of the game ‘Starlit Grave’) - I tried to make a game that would take me a year, in the space of 10 days, oops :P.
February went a lot better, I had less on at work so IAMJASON was born. It’s probably had about 1000 downloads now and has been reviewed on RPS and indiegames.com. I’m incredibly flattered by the response and am truely grateful to all of those that have taken their time to rate and comment. I shall be paying back that compliment as soon as I can!
Although the promo and marketing has taken it’s time for IAMJASON I am still working on my next game, so look out for Aractaur in the next week or so!
Thanks,
Calico Reverie.
Just a quick heads up, I’ve updated to 1.5 to fix a couple of bugs very kindly pointed out to me.
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