Game
Back Street Blues

5 years ago

MIND-NUMBING week hammering out player movement, but worth it for how nicely it's coming together.




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Another revamp - Dawn's new sprite!

This one's more ~visibly 90's~ and stylistically cohesive with everything else. Planned to update it for a while & I'm pretty happy with it turned out.

Updating her placeholder model texture & fixing up dialogue next.

Thank you, 100+ followers! Genuinely wasn't expecting this much interest, this fast.

Release-wise: delayed to early Dec. Sorry. I'm working extra hard to make it worth the wait.

Meanwhile, idle & walk cycles rigged+animated! 3rd POV also semi-working.

New preview featuring the revamped environment and main character, Dawn. Added more new previews on the game page, with more to come. Pretty happy with the new visual direction!

Expect news on animation & the switch from 1st -> 3rd POV by the weekend.

Yo! Wanted to thank you all for interest in Back Street Blues with a little sketch & update.

This week's schedule is looking like:

✦ Building concepts & modeling

✦ Slight protagonist re-design (current in gallery)

✦ Finishing Cat Companion Follow script

Wasn't digging the jagged stylized animation look, and it was pretty time-consuming, so I redid the walk cycle. Here's the new one. Might go back to that style in a future project.

Thanks to the 100+ of you guys for following! This week involved:

• 100% environment revamp

• Dawn modeled & rigged

• Start of 1st -> 3rd POV switch

• Secrets

Gallery to be updated with more previews thru the week.

So

i may or may not make an full art of some person or i may just leave this like that-

Chiaki Nanami!

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Another house i made long time ago.