Game
3 Weeks of Giuseppe

1 year ago

The 0.2.0 version of the demo is complete! It includes:

- Bug fixes

- Improved platforming in Giuseppe Jump

- Extras in the menu, which include character details and jumpscares

- Tips




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last minute frankburt reveal

15 night demo on wednesday

new patch:

- animatronics are more aggressive

- power drains faster

- power drains more the longer your doors are closed

- fredbear slightly less aggressive

- nights are 30 seconds longer

- toxic meter increases faster

- bug fix

The new Giuseppe content is here, everybody!

It can be played at: https://gamejolt.com/games/maltigitime/962794

Since I will be taking a break from Giuseppe-related stuff for a bit, I've added images of what I will be working on.

And what is an Endo without its suit

Development's going pretty good.

I've updated Dug's behavior to make it clearer that you should leave the door open for him.

I've started on Freddy's behavior and I finished his sound cue icon.

I'm finishing up the cutscene for night 16.

What is seen in shadows

Is easily misunderstood in the mind of a child. #FNAF

I updated some of the mechanics for the Pill Evil Giuseppes.

When the week 2 demo comes out, I suggest picking the brown pill on night one.

Environment Work As Of Late

The Week 2 Demo has been released!