Game
Adventures Of Mia: Multiverse In Peril
5 years ago

The Adventures Of Mia: Multiverse In Peral has switched engines. It was being made for Game Maker Studio 1.4, but will now be made on Godot using the GDScript coding language.




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First Devlog. The first sprite of Mia is done!

running animation is almost done just gunna touch it up a bit

Did you know that today is #InternationalJazzDay? ๐ŸŽท๐Ÿ˜Ž

No? ๐Ÿ˜ฏ Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? ๐ŸŽท

Let us know what you think about it and have a great weekend!

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.๐Ÿ›ก๐Ÿ—ก Bookmark pre-launch page๐Ÿ”–๐Ÿ”–๐Ÿ”–

https://www.kickstarter.com/projects/rdvindiegame/the-patagonianโ€ฆ

Just a Pico sprite

Strange Umbrella

Rockin the Guitar, an Axe like Guitar I made for my Uni project

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

Only true badasses may pass! #conceptart #art #gamedesign