Next up
Shhhh... take a listen! (v1.8)
A little sneakpeek into the updated battle system!
- Enemies now have thoughts
- Enemies now have healthbars
It's been a long year!
Here is a comparison of v1.0 to v1.7!
The work continues
After several tutorials, guides, and more, I was finally able to model and export. The Reunion Fate project won't stop for anything, and you'll have the DEMO you deserve
#IndieDev #GameDev #ReunionFate #HorrorGame #PixelGame #PixelArt
Battles are getting an improvement in v1.7!
- Enemies now have HP bars
- Added a fatigue mechanic
- A battle tutorial in chapter 1
- Enemies now have a thought system (Text popups displaying what the enemy is thinking)
France.
Ashwood established the Moonlight Festival, an annual event where rituals are performed to honor the past and seek protection for the future.
v1.6 "Ascension" has arrived!
Concept art for an JRPG type game I want to make! Very Final Fantasy and Deltarune-y
Warpstones from Mindhive: Horizons make their return in Mindhive: Wilds! These powerful artifacts enable instant travel to locations, offering permanent teleportation. However, convenience is costly, they're now extra pricey but worth the investment.
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