Next up
This is the current general game-play of my horror game Happy Raddish and its debugging. you're looking at the following:
- sound system
- farming
- CPU Load
- Time Cycle
- And more! #gamedev #devlog #horror #arg #happyraddish
I have the day/night and weather cycle for my game happy raddish working, it interacts with the crops and game systems. #happyraddish #horror #arg #gamedev #devlog
the monster im making for my game happy raddish is going through a ton of design changes and is being worked on, it's taking a long time. #gamedev #devlog #happyraddish #horror #arg
Added inventory interaction and sell mechanics, then separated the currency from the inventory on receiving it. #gamedeveloper #happyraddish #horror #arg
Since this dev log is new: Happy Raddish currently contains the following, 1. farming
2. inventory
3. player controller with full audio system
4. N64 pixelation filter
5. day&night
6. Weather
More in-game and to come.
Design layout for the monster in Happy Raddish. #gamedev #horror #arg #happyraddish
So
i may or may not make an full art of some person or i may just leave this like that-
Bandana Dee the Dream Friend
Check out this scifi scene by Jason Kwak!
https://www.artstation.com/artwork/681R05
#3dart #npbr #scifi #cyberpunk #environment #office #computers
Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.











0 comments