Next up
I'm Making a Doom Mod Using the Sourcecode of Metadoom
The Enemies So Far, Some have been redesigned from the original MetaDoom
PTSD
Possible Update?
Coming Soon
One of the Games New Enemies - The Dread Knight
From Doom Eternal, He's a faster meaner and slightly Tougher Hellknight however he has traded the barons jump attack for his fireball (His Jump Script didn't Work)
I don't think he's supposed to be here
He can Not Sense has no Sense
Giving You all a screenshot
Games already looking better than the OG











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