Its been quite awhile since the last update, but now that I’ve finished my other game, Regrowth, I plan on updating much more frequently. Some improvements include using the Ogg-Vorbis audio format to reduce size while improving audio quality, using panning to simulate direction for ambient sound, minor UI improvements and improved lighting.
Next up
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Runestones: from concept to in-game model🗿
Just a Pico sprite
Werehog transformation process. #sonicunleashed
So here's the first of the zodiac signs i will make for the next weeks.
I-Buki
Mio-Da!
Ibuki Mioda!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Showing off player 2 😎
What do you think?
Why walk when you can jump?










0 comments