Next up
Now you can play as Luigi(Music and idle r placeholders)
Luigi will be playable on the first 2 levels(will be easy, ik some levels of the 0.1 were frustrating lmao)
I didnt show it, but ya can customize controls (A lot of people hate jump with Z).
Testing physics for Megaman Day of 0 (NES Megaman)
(Part of the Megaman What if? initiative, if you want you can join to it)
Probando las fisicas para Megaman Dia de 0
(Es parte de la iniciativa de Megaman Que hubiera pasado si?, si quieren pueden unirse)
Sky Lagoon Megaman X4 (X theme) 8 bits
Testing
Smol background 4 castle section of MIND level
If you wanna play first the demos of Super Mario Bros: Lethal Impact or SMB3 Unbrotherhood follow them or join to our discord server: https://discord.gg/jKdVCxW4qc, (if you follow them you can leave a like :P). SMB Lethal Impact spoiler: boss fight.
Im testing a new style cuz why not (actually used this "Megaman Style" on the toadette level, so, ups lmao)
MIND part 2(now is personal lmao).
I wanna show what i have of MIND level(Checkpoint, koopas have a smoother animation now and a placeholder for another cutscene at the end.
If ya liked follow the game :P
New "chapter 0" with part of the game lore, 2 levels, new animations and a lot of resprites, that and the conclusion of "Mind" and cave level(and a surprise) will be the version 0.2.
Awsom code
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