Game
Outertale (Project Spacetime)
3 years ago

The CORE engine room is halfway decorated, puzzles are fully hooked up, and encounter triggers are in place!

Starting tomorrow, I'll code the dialogue, battle logic, and attacks for one CORE encounter per day. With 6 total, I should be done in a week!




0 comments

Loading...

Next up

can you believe it guys

And now, the other character's facial expressions are done as well! All characters now have walk sprites, dialogue sounds, and facial expressions, which means I can freely write the rest of the next demo dialogue.

Big progress!!

Next demo is 56% complete

2x size facial expressions for Iver are complete! Thank you to @gamebrielvoid for the concept art.

This wolfo is the boss (of the employees) at Readleaf Industries. Wonder what they'll think of you walking into the factory unauthorized...?

literally 1984

Here at mavis & co we take development very seriously

To whomever it may concerneth

OUTERTALE v5.05 has been released on Baidu(百度网盘) and 123云盘, in celebration of the Chinese new year! The GameJolt and Itch.io mirrors will be updated tomorrow.

https://pan.baidu.com/s/1q-tyaqwmjRPMvYepHdRI6g?pwd=psot

https://www.123865.com/s/UI15Vv-JQXfh (password: psot)

(artwork by 天兆)

Return of the pipe puzzle from SOTS, now repurposed for Petrichor! Will be in the next demo. (this pipe layout is completely temporary and for testing)

Facial expressions for another character are done! Only one character left to add faces for in the next demo.

Here's a small sample:

tell your friends AND foes!! (art by @NerNot1 )