Game
Reprogrammed






9 months ago

The current state of the game is pretty good, I have done A LOT of progress during this week. Speaking of which, those are the following:


The current state of the game is pretty good, I have done A LOT of progress during this week. Speaking of which, those are the following:

  • Finalized all mechanics for main characters

  • Finalized the visuals for the Story Mode (main 5 nights).

  • Programmed the mechanics for 3 out of 4 bonus characters.

  • Each character now has a unique jumpscare sound.

  • The 4 main nights are now playable.

This may not seem like a lot, but considering the fact that last week, only like 4 mechanics were made for the main characters and they were too similar anyways.

What needs to be done and what I am planning to add:

  • Write the whole story and make it faithful to the original idea

  • Add a boss fight for Night 5

  • Create an unique night with a different map and characters on Night 6

  • Make a Custom Night menu for Night 6

  • Add more sounds

  • Make unique music for the ambience

  • Remove the "Heart Rate" mechanic.

  • Cast voice actors



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Yo what if instead of Reprogrammed the game name would have been "Freaky Nights with Reprogrammed Quirky Robots"

what more settings should I add?

Guys, Max Mode is ALMOST beatable! It's just one annoying character I gotta nerf down a bit. Edit: nvm, with the character nerfed it's totally beatable :D

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DOWNLOAD for the "Lake" model is HERE!!!! (For the Newest version of BLENDER (4.2.7)) https://drive.google.com/file/d/18Q-bH3uYD9qh5b7m95lfCA95avAAzrh… Rules: -Credit me. -Ports are 100% allowed and I would even encourage it.