The day version of the Jackieland mode has been tested and everything works! Just gotta add 2 more decals and then the day version is done. I tried to make the custard positions be as reasonable as possible since I know people HATE very open maps in ST.
Next up
JACKOTUBBIES 2.0 HAS RELEASED!!!! ITS OUTTTT ITS HERE ITS HERE AAAAAAAAAAAAAAAA https://www.roblox.com/games/16859962482/JackoTubbies-Generic-Sl…
funny thing since trainfan allowed me to post it, i gave him a challenge between me and him where whoever finished their current game first would win (for him it was sam's circus world, mine was jackotubbies) and he ended up losing and so the outcome of-
almost. done.
will show a couple things before release, but that'll be when the things i listed in the message are done, so be ready
Similar to yesterday's post, I also kind of want to do a remake of Five Nights at Heavy's 2, seeing how the first game got a deluxe version that gave it justice.
The second one was always my favorite, since I could survive a night unlike the first lol.
@IvanTheGameDevAlt streamed the five nights at gipsy's code revealer to me and we both just found out FNaG 2 was originally going to be 2D freeroam where you had to break free from the animatronics. this could've been one of the biggest fangames ever
another mode has been finished can't say much though cause i don't wanna give off spoilers, this one's pretty different (rework got finished, mode has been in the game for some time)
TOMORROW. TOMORROW. TOMORROW. TOMROROOWO TOMORROW AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
Jackotubbies 2.0 is releasing TODAY at 18:00 GMT+3. Stay tuned! The release post will contain information about the game's development and how it went.
no more explaining needed. be ready, the game is really soon
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