Game
Gamejolt Revolt

3 years ago

The demo now has a HTML build so you guys can try it out without having to download the PC version!!

The HTML version is a bit scuffed compare to the other version, some plugins, shaders etc, doesn't work.

For all changes to the HTML version, read article


Changes to the HTML version

  • Kikkerstein's attack is changed, you now just hold down the LMB to shoot towards the crosshair.
    (The old method didn't work with html)

  • You must now release the LMB before clicking the RMB button when doing your special move.
    (I have no idea why you can't hold down both mouse buttons at once with html)

  • Shader I used to make the portraits look "smoother & more antialiasing-ish" doesn't work for some reason.

  • Fade in & out effect on the portraits is removed, it looked awful . .


The HTML version of the game will not be updated as often as the PC version. Major updates will only get HTML versions.



2 comments

Loading...

Next up

wait a minute

Mood, Headpats & Profiles

On the characters screen you'll be able to visit each character. where you'll be able to interact with them. (unless they're in a bad mood)

Regarding the encounter system/scene thing I've been working on for the Tall Hayami, I'm thinking of scraping it (or at least not use it fully).

I'll be honest and say the system I made for the scene/encounter is a mess to work with and that sucks

@Miles_Games is a Jolter to Watch, 3D modeler, 2D artist, Music composer, and Game developer!! Follow @Miles_Games before the quest ends on December 23 and you'll get Coins!

Let's make this happen: https://gamejolt.com/games/gamerevolt/132295 Gamejolt Bullet-Hell Boss-Rush Game!

Feel free to try out the little demo I made!

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Santa Kelly

Been working on @fredinator1's new face.

Some spectral shots from our game #indiegame

I've never seen such beautiful art before

lmao