Base villager model by me :)
Individual villager edits by @MrMcCowLicks
.
Procedural wood material taken from a Smeaf tutorial.
Oh, dumb guy in the background done by me.

Base villager model by me :)
Individual villager edits by @MrMcCowLicks
.
Procedural wood material taken from a Smeaf tutorial.
Oh, dumb guy in the background done by me.
The Desolate Hope: Codename Galaxy's July 2025 devlog
Happy (late) #Undertale10!
This summer. Play the prototype at https://bluesharkslime.itch.io/sillyjesus (DO NOT PLAY THE WEB VERSION)
Spended the whole day reworking some stuff. I was initially going for a 1080p resolution. Dumb decision, this is basically my first clickteam game and i shouldn't go that high. Changing it to 900p and also remaking some graphics for the occasion.
today i made this probably usless mask and i slapped it on the endoskeleton head model...oh, also i added something on the page's ost
Happy Halloween!🎃🪵🐦⬛
* This jar is Pissing me off...
This is a general #UnrealEngine tool, not specifically for the Mega Man project. It can copy the data from ANY Blueprint or C++ UPROPERTY variable, and copy it back to any compatible variable. Could lead to making Save States for Rollback Netcode.
And as the years go by...
0 comments