8 months ago

The Desolate Hope: Codename Galaxy's May 2025...devlog?


Base villager model by me :)
Individual villager edits by @MrMcCowLicks .
Procedural wood material taken from a Smeaf tutorial.

Oh, dumb guy in the background done by me.



0 comments

Loading...

Next up

The Desolate Hope: Codename Galaxy's July 2025 devlog

Happy (late) #Undertale10!

This summer. Play the prototype at https://bluesharkslime.itch.io/sillyjesus (DO NOT PLAY THE WEB VERSION)

Happy Devruary! Devruary Day 3 celebrates @Jacorn ! He's a small game developer working on a few projects including Forgotten at Fredbear's! We also have a question for the devs of Game Jolt: What game made you want to be a dev?

Spended the whole day reworking some stuff. I was initially going for a 1080p resolution. Dumb decision, this is basically my first clickteam game and i shouldn't go that high. Changing it to 900p and also remaking some graphics for the occasion.

today i made this probably usless mask and i slapped it on the endoskeleton head model...oh, also i added something on the page's ost

Happy Halloween!🎃🪵🐦‍⬛

* This jar is Pissing me off...

This is a general #UnrealEngine tool, not specifically for the Mega Man project. It can copy the data from ANY Blueprint or C++ UPROPERTY variable, and copy it back to any compatible variable. Could lead to making Save States for Rollback Netcode.

And as the years go by...