4 years ago

The Early July Progress Report is up for all Patreon & Kickstarter supporters to take a peek at! 🦄
https://www.patreon.com/posts/early-july-68965455




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How did we EVER get this far without using a hi-res vertical monitor? Royal really sold me on the concept for #gamedev & #unityengine

Here's a mysterious bug that's persisted for years. Gotta figure out what tells the Tsunami particle effect to bounce off enemies like that. And why it only happens SOMETIMES. 🌊

(No other special move particle effect has this quirk.)

There are SO many ponies in this Professor intro cutscene 😂 #screenshotsaturday

We really wanted to show off the variety during the first impression and introduction to the world of #BattleGemPonies! 🐴💎

Moves like Wonder Bolt here are an example of the 2010s brony era DNA embedded into this game. ⚡

Well, this household certainly got a little prettier over time. 🍵 (The Haze House of Jade Pass) #BattleGemPonies #gamedev #pixelart

It was important for us to have multiple save files per game.

One for a first playthrough.

One for experiments and self-imposed challenges.

One for letting someone else play without messing up your main file.

#gamedev #indiedev #monstertaming #rpg

One of the most common lower level Status attacks in #BattleGemPonies is Death Glare.

It's pretty powerful too, especially early on when stats are all small numbers and GP is most precious. #pokemon #mlp #rpg

Putting your opponent to sleep is a dirty trick, but an effective one.🥱😴

#BattleGemPonies Acts 1-3 are all meant to release this year, each one 10 weeks apart. (Let's see how that goes!)

We made a scene validator tool today that tells us exactly which NPCs are misbehaving and how to fix them. #madewithunity