The faces behind Hash Rush will be unveiled one by one. Starting with one you all are familiar with, our Creative Director and Studio Lead Nathan! You can read his interview on our Medium page: https://hash-rush.medium.com/rush-team-interview-behind-the-steering-wheel-63b0d99825d7
Next up
Hash Rush Winter Event is LIVE!
From 21 to 28 Dec, anyone who plays will receive the special Traveller's Pine blueprint! Then complete the community goals to collect the blueprint resources!
Sign up -> https://hashrush.com/
It has soared! Ernack airborne units are coming to Hash Rush in style. With a clean concept and subtle base, their warrior colors are even more noticeable in Cryptonian sky. What do you think of the glow-up? #hashrush #indiedev #tuesdayvibe #p2e
Do you want to know more about the game design in Hash Rush? Join us this Friday at 8 PM on discord (https://discord.gg/dw3paTN6) for a chance to learn more from Mark Gilbert, the man himself. #dev #ama #fun
The results are in! You guys have decided that design 'C' is what they would like to see implemented. If you wish to participate in the next voting make sure to join us on discord! https://discord.gg/yZVvjww93Z
Concept art is one of my favorite parts of creating a game, seeing how our artists take the ideas and draw it out is always something special! This is our concept art for our future ice based planet! #hashrush #conceptart #gameart #indiegame
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
The whole squad is here!
Interested? Follow me!
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.
Why walk when you can jump?
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