Game
Quantum Eternity
4 years ago

The final forever update - 2.0.0 is now open for testing! I'll only be making minor fixes from now on so I can focus on newer projects! Please read the article for all current changes!


Quantum Eternity 2.0.0 Patch notes!


Multiple bug fixes including fixing a few lighting issues from past updates.

5 new levels - Please check the discord for names of levels.

Revamped old levels that were needing some polish, some of the highlights:- Start Hub completely revamped, Tribal Hub has new lighting and events. Long Hall house has a new warped corridor. Cartoon World has been expanded! Prison has a new look! Rainy Hotel Room Event has been made more substantial. Druid isle has remnants of the past!

Generally gave the game some more polish and improved some low res textures.

Revamped the title screen!


This will be the final major update. The current total for levels is 120 levels. This does not count for events however, some events may change a lot about a level!

Once testing is complete, at the end of November I will make the hopefully final patch!



0 comments

Loading...

Next up

Short intro of us 💕✌️

We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎

Stream now! 🎧

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Finished work on the emotions of a new character for the tank universe

Update 2.627

New challenges & new effects!

Terraria

Shuiro Haname. #Commission

Commission for @ShuHaname

it happens

Got some fun collectibles in our game, Path of Kami!

Added an exit portal to the maze SRP project. It has a simple effect using scrolling UV's and particles.