Game
DAVE'S PICKLE JAR


4 months ago

The first half of Area 2 has been finished.

Article below is related to spoilers for people who haven’t played the game and seen the secrets.

Do not read if you care about spoilers.


Each chapter of the game will have its own secret boss.

The secret bosses **will build off of each other**, meaning if you didn’t beat the first one, the game won’t allow you to fight the second one.

If you haven’t seen the first one already in chapter 1, find and play 3 instruments. Each instrument is in one of the main areas, the house, the beach and the museum.

The secret bosses will not all be Undertale related nor will all of them be Undertale battles.

The battle sprites posted are not related to the secret boss for Area 2.

On another topic, the boss ‘MadCat’ is not a secret boss, I want to start implementing more complex battles that will add more to the experience than “walk around, random encounter, puzzle, win”



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toby fox is stealing all of my thoughts

you can fund my charity at https://bubblesuds.org/

Progress is excelsior, there is not much of it I can show because I've already shown too much.

A device that lets you move faster will now spawn in a random spot in Area 1, room transitions have been sped up, Area 2 stuff is going well.

How to play Undertale Anniversary content:

Howdy

Finally finished this costume before Halloween

Oh yeah and can't forget that the dog's soul is mine

whatever could these do?

UTDR Styled - MrJoyShow's Dess

making tiles for new area

You probably won't see a lot of progress happening for a bit, the majority of the content I am making right now are secrets and fun value events.

I am also the only one working on this game. Programming, art, etc. I am still learning how to make colors

Recently, I replayed the demo and realized how lackluster it felt.

I want to go back and rework somethings but don't want to redo the entire area.

What are some things you would like to see reworked?