Game
Illumination: Black Sunrise
12 years ago

The first screenshot!


First of all, I’m sorry for the hiatus.

I’ve been tweaking plugins, getting them working just right; but mostly, I’ve been mapping. I find that I really love making maps. Especially towns.

Take for instance this picture:

5d0c507322168.png

This is Lecona (the first build of it at least). What you are looking at is the south gate. There are 2 more gates; One to the west, that leads to a mountainous canyon and further still to beautiful rolling, hilly plains, and one to the east which leads out to the sea.

I still have to add in lighting (possibly) and tidy up a few things here and there, but it’s pretty much how I wanted it to look.

Mostly, this map came about from me attempting to see if I still was on par with my mapping skills from years ago. Let’s just say, I blew my old self out of the water and onto the docks!

Speaking of docks, the next map I’m going to make will be the docks to the east. But before that, I promised myself I would be working on the custom menu system complete with custom saving and loading screens. I already know how I want it to look, I just have to do all the eventing and commenting (how the plugins work).

Well, that’s all for now!

Before I go though:

http://www.youtube.com/watch?v=N8Wb1QZxmo8

Have fun with that! :D

JeysonMcFly OUT!



3 comments

Loading...

Next up

First Screenshot! Granted, it’s not much, but… I now have a rudimentary main menu(shown below)!! HYPE:

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday

One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!

Microsoft Windows XP Unprofessional (windows logo prototype)

Demonstration of the spells and their effects :)!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Why walk when you can jump?

not the greatest house, but it's a house! :D

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)