Hello everyone!
This is the first devlog for my new game - VOID_r!
It’s been a while since i’ve done anything because i was busy with school stuff (and playing Dishonored 2 :p) but i hope it was worth the wait :)
What’s VOID_r about?
VOID_r is a bullet hell-like game in which you control a ship stuck in a void! You can read more info in the game’s description!
Current progress and features
The game is around 5-10% done. I would like to release it in november but it might get delayed because TheViper00 (he is going to do the soundtrack) is really busy right now because of school.
Most of the basic stuff like menus, gameplay, etc. is done but there is still lots of stuff left to do.
Planned features:
Four boss fights
Customizable control scheme (this actually is half-done because you can already change between arrow keys and WASD)
Story missions
The Codex with info about every enemy in the game (and some story stuff)
17 Game Jolt Trophies
More enemy types (Currently 5 including asteroids :p)
And some more stuff i can’t remember right now!
If you are interested in VOID_r make sure to follow the game!
Also if you like my other games too you can follow my profile now (@w4ty ).
(It was incredibly hard to write this devlog for some reason, meh)
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