Hi!
I just wanted to let you all know a couple of things!
1) As I have been working on my game Dust, I will begin development on TFS: Anger in September, and hopefully, It will be out by late October or early November!
2) You will not need to have played TFS: Denial, but it will provide some backstory…
3) I have received some complaints that the door in the first scene in the game is not opening… This is because you must find a key in the garden. Hopefully, this will help you in your gaming! If you have any other problems with ANY of my games, email me ([email protected]) or tweet me (@eatherjello) or just comment on the game page, I will see it from there… Have a great summer, and see you all in September!
-Eatherjello
Next up
Another house i made long time ago.
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.
Showing off player 2 😎
What do you think?
Szayel Aporro Granz - Bleach
Path of Kami, running around the shrine area
A sneak peek at the new OST, can you guess what this song will be used for? 🤔
Hi all, Quick update with a bunch of fixes and changes.
Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.
Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone
Enjoy!
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