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60
2 years ago

The FNAF Movie's Dream Sequences in a Nutshell: Animated in Blender by me.

Despite the simplicity, this took me three days between rendering in cycles and animating at literally 3 fps on a 3060! The movie models are good, but unoptimized.




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Still not happy with the state of the demo, so I am currently uploading a new update (0.3) which includes:

Bug fixes, environmental improvements, added easter eggs, new soundtrack, pause menu, and master volume slider. Engine Version updated to 5.6

So I started playing old cod games again, and for some reason now I’m trying to make my own… currently trying to model the San Diego navy seal training center

New soundtrack/chase music for Corrupted Files

And what is an Endo without its suit

Been working on an FPS side project in UE5, and decided to throw away way too much of my life and make a battlefield style destructible building. IMO the physics might be better than battlefield lol, but DANG LOOK AT THEM WALLS CRUMBLE

What is seen in shadows

Is easily misunderstood in the mind of a child. #FNAF

Working on some more battlefield style destructible buildings in unreal 5

I used chaos geometry collections for this, and so unlike battlefield, each piece is individually simulated, and much more dynamic. Check the vid in the article to see what i mean.

A view of the RSR Museum from the outside. You wouldn't suspect the horrors inside from this angle....

Play the demo now: https://gamejolt.com/games/CorruptedfilesGarry-gabbage/793488

Environment Work As Of Late

Just released my first metal single!

Check it out if you haven’t already. That would be awesome

https://artists.landr.com/056870498317

Also I released the corrupted files (my fnaf fangame) soundtrack. I duplicated “N0 ESCAPE” accidentally

https://artists.landr.com/056870498768